Challenge: a game development company wanted to simulate the “mogul” experience of film production during the golden age of Hollywood. The game intended to re-create the studio system of the 1940s and 1950s, placing the user in the role of “studio boss” tasked with hiring directors, developing stars, and producing movies that succeed both critically and financially.
Solution: KW Works worked closely with the client to define the game entities, structure gameplay, and created the game engine that included a sophisticated AI system based on neural networks. We developed all visual elements, created the 2D user interface and gameplay, and developed a working MVP prototype.
Scope: Game Engine Development, Graphic Design, MVP Prototype.